Author Topic: Legends of the High Seas!  (Read 2521 times)

Offline Mirlo

  • Administrator
  • Dark Lord
  • *****
  • Posts: 1214
    • View Profile
    • Black Scorpion Miniatures
Legends of the High Seas!
« on: July 19, 2007, 10:49:57 AM »
Hi people!

Many of you will be aware from rumours online that Warhammer historical will be releaseing a book called Legends of the high seas. They've effectively confirmed this themselves so they won't mind me writing about it now! (I've had to keep this terrible secret for so long... :angel:)

Think legends of the old west for pirates and you're along the right lines! Black Scorpion miniatures should feature in the book (I'm sending them today for photography) and we intend to stock and sell it.
Our Pirate range was actually started before knowing of the book and whilst the book will clearly influence in some way how the range developes it won't dictate it. Suffice to say our range will be great for it but will also have stuff you could adapt to the book (e.g female Pirate crews).

In the book you can have 3 main crews: Pirates, Privateers and Royal navy. It naturally has a campaign and equipment system similar to other GW systems.

I believe the book is scheduled to be releases in October- no word on any supplements yet or anything like undead crews (doesn't seem likely.. but I may make them as I'm sure they could be adapted).
There are also ship rules.

Here's a link to the writer explaining a bit mor about the book:
http://www.tabletopgamingnews.com/?p=8782

I'm looking forward to it!
 :smile:



Alex

  • Guest
Re: Legends of the High Seas!
« Reply #1 on: July 19, 2007, 11:25:38 AM »
Should be good, as long as they steer clear of that LOTR nonsense where your weapon skill has nothing to do with how likely you are to hit someone. (Or at least, if they do, I'd have to HR it.)

Great to see BS getting the advertising, though; GW Historical seems like the only sane part of the company at times!

Offline Ryan

  • Dark Warlord
  • ***
  • Posts: 1649
    • View Profile
Re: Legends of the High Seas!
« Reply #2 on: July 19, 2007, 01:04:07 PM »
tell them not to make combat stupid like in the old west game an it will be great, honestly all they had to do was to use the necromunda system and change a few weapons and they still messed it up

well done Adam for gettin your minis in the book should do well for sales :thumbup:

Offline Mirlo

  • Administrator
  • Dark Lord
  • *****
  • Posts: 1214
    • View Profile
    • Black Scorpion Miniatures
Re: Legends of the High Seas!
« Reply #3 on: July 19, 2007, 01:34:17 PM »
Well I'm sending the figures today as they said they want to use them and i hope they will.

Have to wait and see exactly what is used where.

Offline Buggrit

  • Leader of the G.W.A. Nation
  • Fallen One
  • *
  • Posts: 2586
  • Hawk, Check! Beard, Check!
    • View Profile
    • Cool Star Wars / Muppet / Pop culture inspired Pop Art
Re: Legends of the High Seas!
« Reply #4 on: July 19, 2007, 04:05:21 PM »
Anybody wanting some pirate ships on the cheap should check out the interlocking card thingies available from Hawkin's Bazaar, they do Pirate Ships, Castles and I think a new Harry Potter Hogwarts one too... might be slightly big for 28mm scale but look like good fun and customiseable.

Offline Ryan

  • Dark Warlord
  • ***
  • Posts: 1649
    • View Profile
Re: Legends of the High Seas!
« Reply #5 on: July 19, 2007, 05:48:06 PM »
worldworks do a great ship too

Offline uncle phil

  • Dark Overlord of Hell
  • *****
  • Posts: 2012
    • View Profile
    • Visit Wilf the Giant
Re: Legends of the High Seas!
« Reply #6 on: July 20, 2007, 04:06:58 PM »
tell them not to make combat stupid like in the old west game an it will be great, honestly all they had to do was to use the necromunda system and change a few weapons and they still messed it up

well done Adam for gettin your minis in the book should do well for sales :thumbup:

Not read legends of the old west, but what in particular do you think are the merits of the Necromunda system as opposed to the WH/WH40K system. Main difference I can recall is the combat score system?

phil
Fresh paint on a brush
 Concentration and detail
 So life is mimicked



How to Photograph Miniatures

Visit Wilf the Giant

Alex

  • Guest
Re: Legends of the High Seas!
« Reply #7 on: July 20, 2007, 04:32:50 PM »
Can't speak for Ryan, but LotOW was based mainly on GW's lord of the rings system, as opposed to the 2nd ed 40k system Necromunda's based on, if that helps.

Offline Ryan

  • Dark Warlord
  • ***
  • Posts: 1649
    • View Profile
Re: Legends of the High Seas!
« Reply #8 on: July 20, 2007, 08:55:23 PM »
necromunda was just always such a great game, its a skirmish game and its quite in depth,  all they had to do was change some names on some of the weapons make some six shooters rename the heavy stubber (Gatling gun) and put a few horses in and there ya go! a new game that actually works!

instead they went and used the new lord of the rings system so all 7 year olds can play the game without having to think too hard

Offline uncle phil

  • Dark Overlord of Hell
  • *****
  • Posts: 2012
    • View Profile
    • Visit Wilf the Giant
Re: Legends of the High Seas!
« Reply #9 on: July 24, 2007, 11:06:02 AM »
I flipped through a Lord of the Rings rulebook in a shop and the impression I got was that is was Warhammer type rules with the names of some of the characteristics changed??

Only unique rule that jumped out of the page was that an archer or similar standing behind a friendly model could fire past them.

If those impressions are wrong, feel free to enlighten me!

phil
Fresh paint on a brush
 Concentration and detail
 So life is mimicked



How to Photograph Miniatures

Visit Wilf the Giant

Alex

  • Guest
Re: Legends of the High Seas!
« Reply #10 on: July 24, 2007, 11:27:17 AM »
It's not far off the warhammer engine, IIRC. There's an obvious parallel in statlines, though heroes have a couple of additional stats which act like a non-renewable reroll pot, or can be used for 'heroic actions,' which basically let you break the rules in particular ways.
 Combat works a bit differently, and in a manner that didn't really appeal to me back in the day when the first box came out. I think it probably works fine if it's your first introduction to wargaming, but if you're used to WFB or 40k, there are elements of it which seem counter-intuitive.  I think the general system was designed by Rick Priestly, and I have the general impression that if he could've gotten away with making some extreme changes to WFB without alienating its existing fanbase, it would have looked something similar to LOTR as it stands now.

I think partly what put me off it was that I didn't really like the idea of just replaying scenarios from the books- there's no way you'll get the entire fellowship through Moria in the game, for instance. It's the same reason I've not gotten into Historical wargaming.

If I actually had opponents to play on a regular basis, I'd be willing to give the system a fair go as far as LotOW/HS goes, as you don't have the same 'recreation' issues to the same extent, but from what I hear, there are better Western games out there, and probably pirate games too, for that matter.

Offline Avicenna

  • Slave to Paint
  • Global Moderator
  • Fallen One
  • ****
  • Posts: 3236
  • Dragon #39... The perils of rock 'n roll decadence
    • View Profile
    • The Jolly Bodgers
Re: Legends of the High Seas!
« Reply #11 on: July 24, 2007, 12:10:51 PM »
I flipped through a Lord of the Rings rulebook in a shop and the impression I got was that is was Warhammer type rules with the names of some of the characteristics changed??

LotR is a lot more of a 'roll a dice and whoever gets highest wins' type game. Didn't like it at all - no real meat to it. No units, at least in the original game, and everything was too 'equal'/generic...

just didn't float my boat.

but i know some people who LOVE it!
-Peter
My new Blog: http://www.jollybodgers.com


"...you describe yourself as an amateur. Don't forget that word comes from the French, meaning "lover of".
In artistic endeavours the very best results come from those who love what they do, whether or not they get paid for it "
-Bewildered Badger '07

Offline uncle phil

  • Dark Overlord of Hell
  • *****
  • Posts: 2012
    • View Profile
    • Visit Wilf the Giant
Re: Legends of the High Seas!
« Reply #12 on: July 24, 2007, 12:33:17 PM »
Interesting -I'm tempted to ask how they manage the fast draw element.

As some of you know I've pottered around a bit with the WH40K rules. Following a conversation with Alex a while back had me also looking at WFB 7th. Other than a new formation rule, some old/new weapon rules, a bit on magic and some rules for non-character individuals I couldn't actually see much worth changing.

I'd offer to let you guys see these but the draft needs tidying up and I'm off on holiday tomorrow.

I did add a version of the Necromunda combat score system for fighting challenges and other significant individual combats

phil
Fresh paint on a brush
 Concentration and detail
 So life is mimicked



How to Photograph Miniatures

Visit Wilf the Giant

Alex

  • Guest
Re: Legends of the High Seas!
« Reply #13 on: July 24, 2007, 04:02:52 PM »
Fast draw as in the wild west? I'll look out the book this evening and check. I think it was a scenario special rule- a member of each gang has to stand in the main street, and the rest of the gang can deploy on rooftops, in buildings, etc, and there are a number of turns where all you can do is move the models not involved in the stand-off. They can't approach it, or fire themselves,  but they can manoeuvre all they want. Each model in the standoff has to make a morale check each turn, and whoever loses first is the one whose nerve doesn't hold out. I think the winner gets to shoot first.

Oh, and if you're interested in messing around with rule mechanics, there's an interesting chat on frothers where some guys are trying to come up with a flexible system which boils a unit's effectiveness down to one stat.

http://frothersunite.co.uk/phpBB2/viewtopic.php?t=11501&sid=5287558b30384ca48b4859ab37a1c26e

Might be up your street.
LotR is a lot more of a 'roll a dice and whoever gets highest wins' type game. Didn't like it at all - no real meat to it. No units, at least in the original game, and everything was too 'equal'/generic...

just didn't float my boat.

but i know some people who LOVE it!

Actually, now you mention it, that's pretty much what it is that I didn't like about it. It's been so long since I looked at the LotR game, though.

Offline Chairman Aeon

  • Dark Apprentice
  • ******
  • Posts: 828
    • View Profile
    • http://www3.telus.net/iFactorial/
Re: Legends of the High Seas!
« Reply #14 on: July 29, 2007, 03:16:11 AM »
instead they went and used the new lord of the rings system so all 7 year olds can play the game without having to think too hard

And don't for get the thirty-somethings that live in the real world with jobs, mortgages, kids, ...

For anyone who started with Rogue Trader, W40K 2e was a train wreck.  Lord of the Rings and LotOW are the only GW games I play because I spend less time thinking about the rules and more time actually playing.

I'll be picking up LotHS and some of those female pirates <hint><hint>

Iain.

Offline Ryan

  • Dark Warlord
  • ***
  • Posts: 1649
    • View Profile
Re: Legends of the High Seas!
« Reply #15 on: July 29, 2007, 04:34:25 PM »
each to there own, but i would rather play a game that makes sense
even if it means i have to remember a few more rules.
« Last Edit: July 29, 2007, 04:39:17 PM by Ryan »

Offline Balgin Stondraeg

  • Supreme Archfiend of Hell
  • ***
  • Posts: 6370
    • View Profile
Re: Legends of the High Seas!
« Reply #16 on: July 30, 2007, 03:50:01 AM »
I heard a very strong rumour (multiple sources) last year that the big GWuh were doing a fantasy naval bording action game and it'd be 25mm. Reckon the rumour and this fact might be related?
Balgin Stondraeg, proud member of Clan Stondraeg, son of Guthram, husband of Urwena, brother to Hengrek, Murnak and Dradan. Father of Cigfa. Miserable old fool to disrespectful friends.

Offline Chairman Aeon

  • Dark Apprentice
  • ******
  • Posts: 828
    • View Profile
    • http://www3.telus.net/iFactorial/
Re: Legends of the High Seas!
« Reply #17 on: July 31, 2007, 01:31:36 AM »
i would rather play a game that makes sense

Just another reason to play LotR over W40K 2e.  ;)

Iain.

Offline Ryan

  • Dark Warlord
  • ***
  • Posts: 1649
    • View Profile
Re: Legends of the High Seas!
« Reply #18 on: July 31, 2007, 12:40:59 PM »
apart  from a miniatures weapon skill has no affect on combat (unless the combat is a draw) shooting has no range modifiers so shooting someone point blank is as hard as shooting someone down the street,you can shoot a six shooter indefinitely with good rolling

i guess we will just have to agree to disagree i don't like LotOW you do, would be boring if we were all the same

anyone know if theres an online version of Rogue Trader?, never played it before bit before my time.

Offline keeper40k

  • Aetheric Technomancer
  • Fallen One
  • *
  • Posts: 2731
  • All Your Dice Are Belong To Us
    • View Profile
    • Prince Azalea's Planet of Wonders
Re: Legends of the High Seas!
« Reply #19 on: July 31, 2007, 01:05:46 PM »
I take it you don't mean in this form, Ryan? :D

(No pimp intended, I don't know this trader!  This listing is for refernce only)
http://cgi.ebay.co.uk/Rare-Warhammer-40-000-Rogue-Trader-R-Priestley_W0QQitemZ130138560718QQihZ003QQcategoryZ90944QQrdZ1QQcmdZViewItem

Offline Ryan

  • Dark Warlord
  • ***
  • Posts: 1649
    • View Profile
Re: Legends of the High Seas!
« Reply #20 on: July 31, 2007, 02:21:36 PM »
ooops think were going a bit off topic sorry

Offline uncle phil

  • Dark Overlord of Hell
  • *****
  • Posts: 2012
    • View Profile
    • Visit Wilf the Giant
Re: Legends of the High Seas!
« Reply #21 on: September 05, 2007, 09:08:11 AM »
I take it you don't mean in this form, Ryan? :D

(No pimp intended, I don't know this trader!  This listing is for refernce only)
http://cgi.ebay.co.uk/Rare-Warhammer-40-000-Rogue-Trader-R-Priestley_W0QQitemZ130138560718QQihZ003QQcategoryZ90944QQrdZ1QQcmdZViewItem

Even if you don't intend to play by RT rules, the Rogue trader book is worth getting hold of (especially at that sort of price) since it has tons of background, ideas for missions and scenarios and so on.
The game system itself still needed to be developed -the vehicle and shooting rules in particular needed to be simplified and refined -which is not to say that all the changes that Jervis Johnson made in the 3rd/4th editions were for the better!

Look here http://www.angelfire.com/mech/ironclad/WH40Kintro.html for a fusion of the different systems that hopefully picks out the better parts of all. I'm still occasionally tinkering these rules -rewrote the section on crawling and prone figures just the other day.

Good think about WH40K is that it is actually pretty modular, so if you don't like my psionics or movement rules (say) you can slot in the offical ones or some of your own.

phil
Fresh paint on a brush
 Concentration and detail
 So life is mimicked



How to Photograph Miniatures

Visit Wilf the Giant

Offline uncle phil

  • Dark Overlord of Hell
  • *****
  • Posts: 2012
    • View Profile
    • Visit Wilf the Giant
Re: Legends of the High Seas!
« Reply #22 on: September 05, 2007, 12:28:15 PM »

Oh, and if you're interested in messing around with rule mechanics, there's an interesting chat on frothers where some guys are trying to come up with a flexible system which boils a unit's effectiveness down to one stat.

http://frothersunite.co.uk/phpBB2/viewtopic.php?t=11501&sid=5287558b30384ca48b4859ab37a1c26e

Might be up your street

Interesting, although I'm more inclined to the "individual model" type games rather than stands. Reminds me a little of the Warmaster system, which is fairly easy to convert to from WHFB or WH40K profiles -WS=not of attack dice, base target score is 4, Save as normal and T-no of wounds a stand can take

phil
Fresh paint on a brush
 Concentration and detail
 So life is mimicked



How to Photograph Miniatures

Visit Wilf the Giant