Author Topic: Link to pictures of all the Pirate Competition Entries  (Read 3851 times)

Offline libertee

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Link to pictures of all the Pirate Competition Entries
« on: January 07, 2006, 01:50:38 PM »
Here is the link on our server to the pirate comp pics, there are far too many to put them all up here.......the page would never load for those on a shared or dial-up connection!

All the entries are anonymous, not even the judges (apart from Kev and I ) knew who had sculpted what.  we thought it was the fairer way

CLICK HERE FOR DIRECTORY

Feel free to post comments, i am sure those who have spent the time sculpting them will be interested to see your thoughts on them.

Please try to make all criticisms constructive, FOD isnt about knocking peoples skills but enabling them to learn and develop. If you want to be bitchy then go to Frothers!
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« Reply #1 on: January 07, 2006, 02:04:22 PM »
H?h?! :D

The number 1 figure is really cool!
Doesn't it look like a Guillaume Rieu's sculpt?  8)

Thanks for all the pics!

Offline gi6ers

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« Reply #2 on: January 07, 2006, 02:41:53 PM »
Wow, amazingly high standard. If I had to choose a top 3 I would go for:

No.7, No.1 and W.

There are easily another 5 that I would happily buy.
Well done to everyone who entered!

Ray's Bat

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« Reply #3 on: January 07, 2006, 02:57:15 PM »
You had to choose from all that? :shock: Now I know why it took so long...

Offline RLS

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« Reply #4 on: January 07, 2006, 03:43:48 PM »
Wow there are some people with amazing talent on this board.

1, A, M, and they cyber badger O are my top four pics but like gi6ers said there are many more there that are pretty cool, the majority in fact.
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Bodhi

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« Reply #5 on: January 07, 2006, 04:09:13 PM »
A HUGE amount of contributions. Was it the theme or the price - or perhaps the long deadline? - that led to such an impressive amount?

Palocles

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« Reply #6 on: January 07, 2006, 04:09:30 PM »
Wow, A and 1 are great.  I'd seen 1 before but A was a suprise, very nice.

11 kinda looks like Patrick Stewart but a bit shorter...

I'd like to see C with something to show his size better.

W is very cool too.

Offline Bungle

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« Reply #7 on: January 07, 2006, 04:11:37 PM »
1, 7, 8,  J is different, M with different legs, T, a, in fact there are lots of good figures there and I would probably buy more thatn just those few I have mentioned
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dizbuster

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« Reply #8 on: January 07, 2006, 06:24:32 PM »
1,7,O,T,W. 8)

Offline Pockets

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« Reply #9 on: January 07, 2006, 07:09:54 PM »
I vote for IG-88!

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Ray's Bat

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« Reply #10 on: January 07, 2006, 07:21:17 PM »
Quote from: Pockets2020
I vote for IG-88!

 Pockets


Where's that at?

M? That's not IG-88, it's more like one of those HK Assassin Droids.

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Offline Squirrel

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« Reply #11 on: January 07, 2006, 07:47:15 PM »
Oh boy, am I glad I'm not a judge :shock:  A lot of awesome entries 8)

I'd certainly go for 7,8,C,I,M and quite a few others ..........
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« Reply #12 on: January 07, 2006, 08:40:34 PM »
Quote from: Ray's Bat
"Love is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope."


To the Knees?...

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Ray's Bat

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« Reply #13 on: January 07, 2006, 09:08:44 PM »
Not if you want to torture them for a bit., take off a couple of kneecaps, then stroll up to the screaming heap of pain at your own leisurely pace wherre you can do more stuff...like prodding them in the eye with a stick.
 :twisted:

Offline Minimaker

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« Reply #14 on: January 07, 2006, 11:58:34 PM »
Oh wow, that's quite a number of good entries you have there. Work for the judges is even going to be tougher than expected before. :D

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« Reply #15 on: January 08, 2006, 03:58:41 AM »
Well, these are the ones I would buy if I could afford them.  1; 7; C; I; J; K; M; O; P; W; X; a.  (Of course its a mix between their quality and my taste so its not necessary the best of the lot)

Since I was a great big slacker and didn't enter anything, here are my comment for them.  I hope they are constructive rather than bitchy.  You guys are all winners to me since you finished your sculpts!

1: This is a great little mini.  The alien design is fantastic and the gun is crisply sculpted.  Those eyes are super

10: The fur is gorgeous, esp on the back.  Don't really like him standing on the barrel (although it a bit funny to be reminded of Donkey Kong)  The leg posing is nice but the torso and arms are a bit stiff.  Since you were going to have the gun arm seperate, you should have taken the opportunity to pose it more dynamically.  And looking at the design, you should have made the cut at one of the flat parts of the cyborg arm so that it is easier to attach.  Getting the fur to match up is going to be nightmare.  The Ray gun is cool!  The scimitar looks a bit too eastern which is not that bad a thing but does look a bit out of place.  Oh, and lovely face!

11:  Nice simple sculpt.  Can't really tell but is it a halfling size?  Cause it seems a bit short.  The hat is fantastic work.

12: Lovely!  Nice motion you brought to the mini.  

2-6:  Fun looking pieces, if a bit too sci fi I think.  The equipment could use a sharper edge but the design has a nice retrol sci fi look thats cool.  I think they would be great for a post-apocalyptic theme

7: This one is a beaut!  

8: Another nice professional looking one!  Love the abs.

9: Love the face.  THe boots look a bit messy and I don't like the handle of the sword. Like the detailing of the equipment though

B: Don't really like the design personally (but thats just me) but techinically its quite good.  Love the parrot though, it looks lovely.

C: Very nice!  Very Pirate!

D: This one looks a bit odd...  The face is very interesting though.  Not really sure what to think of this one.  On the other hand I like how its so skinny.  The legs are great.

E: Sorry, can't really make out much from the photo.  

F: Nice work on the musculinature and the feet are cool.  I don't like the head that much, maybe I just too used to having more things on top, it looks like its missing the top of his head.  Fantastic job on the anchor though!  

G: This is a cute little fella!  I woulnd't have had it hold the cane in that manner though.  Probably pull the thumb in and not have the hand stretch so far forward.  

H: The dressing of the miniature is pretty nice.  It might be the angle but I thought the underlying anatomy is a bit off.  The equipment is great though

I: Love the design of this fella.  The hand hanky, the suspenders, they pistol.  Fantastic.  

J: Love this guy.  Want this guy.  Everything is spot on.  (The back contours might be cut a bit too deep though, the front for example is subtle and gorgeous)

K: Fantastic pirate figure.  Can't be sure but the face looks very interesting (at least it does from the side)  Maybe not sci fi enough?  But still would be great as a straight pirate figure.

L: a bit too far away!  but it looks good from what I can see

M: Ooooo!  Pirate robot!  what fun!  The design is great!  I can't make up my mind whether I like the way the lines are etched or not, you know how the surrounding putty is dragged inwards around the line?  Part of me prefer a flat surface with just a clean line through, but another part kind like this curved effect.  hmmm...

N: Heheh, fun little figure!  The gun in particular is great.

O: Fantastic!  

P: The posing and design is tops.  The sculpting is pretty good but the finer detailing is a bit rough.  A great effort though.

Q: Haha, I like the fact that he is hiding a weapon bigger than him, crack me up!

R: Lovely clean sculpt.  The anatomy is great, the equipment is nice.  The drapery on the pants is not bad but could be improved.  Love the face though!  very very cool.

S: Could use a bit more work.  I actually like some of the flat styling like the hands for example but it does not go with the face that much.  But it made me think, a miniature sculpted in that sort of style (sort of like the batman cartoons) would be cool.

T: haw!  A great idea!  The sword is nice.  The pose is great!  The hook could be improved.  Make the loop smaller and I would prefer the point to be cut away from the inside rather than towards (dunno if that make sense, not quite sure how to explain it).  The housing that joins the hook to the arm is a bit weak too.  Still its a great effort.  Not so sure if it can be easily cast though.

U: This one is quite fun, nice mesh of old and new styles.  Would have prefered more calf muscles.

V: Options!  Design is great.  The anatomy is a bit off, esp in the torso, I would have reduced the size of that bit between the abs and the boobs for one.  The face is great though!

W: Hey yah, this is a mean cool killer.  Whats that he is dragging behind though?

X: Cool!  I love the expression on the face!

Y: This one looks great but there is something off I can't quite put my hands on.  Maybe that section between the boobs and head is too long? Its definitely in the top part.  Everything from the boobs downwards is all sweet.

Z: The equipment design looks pretty nice.  Would love a side view of the hand cannon though.  The cyborg head looks to be quite good.

a: Ooo!  a nice arabian looking assasin!  Great for encounters in the space dock of Nueva Tortuga

Offline Balgin Stondraeg

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« Reply #16 on: January 08, 2006, 03:54:50 PM »
Okay, firstly I know how notgood my sculpting skills are so I'll try to avoid calling any of them a bad sculpt, it's not as if I could do better.

So, going down the list -

1: Great stocky little figure. I like the way he looks nervous and paranoid (and in humans the downturned mouth is traditionaly significant of a pessimistic outlook as well). In fact the mouth, the nervous paranoid defensive posture  and the general style almost make me think of him as being almost as pessimistic as Eyore (but actualy bothered enough to do things like dive for cover and hide). He almost looks as if he carries the gun to threaten people with (steal their lunch money?) but doesn't dare to actualy use it (maybe the bang makes him jumpy). In battle I can imagine him scurrying into a dark corner to hide and if someone ran by he might aim a bit but might not dare taking the easy shot (because as far as he's concerned he might screw it up and then they'd know he was there....).

10: Alright, I know it's not human but somehow the legs still seem a bit on the small side (I suppose I haven't seen enough great apes recently :(). The balance on the barrel seems a bit odd, if he was jumping off or standing there I'd still expect it to look somewhat different (can't really explain it). I'm not too keen on the metallic parts on the left arm.  The robotic hand is okay but the arm sections just don't seem quite right. I know that they're thinner than the arm but that because they're inside the space it was once in, then they could easily (by design) be slimmer. However the design of the arm parts says big and chunky and the hand is big and chunky. The arm'd look a bit better if the difference between the scale of the robotic arm and robotic hand was not so big. At least that's what I think.

11: "What you lookin' at?" I like the coat, I like the Grymn bits along the top of the boots. The face has a slight arrogant/bothered quality that gives it nice character that a good painter could really bring out. The shirt looks a little bit flat, maybe there could be a few more creases or folds/dips and ridges, in the cloth. The hat's great.

12: On the whole I like this figure. The pose of the sword arm seems a little artificial given the bulk of the sword. I could appreciate it with something a bit slimmer (such as a rapier or foil) but the sword almost looks a little too heavy for that pose (she seems a little more like she's posing before taking on some big action stunt than actualy fighting just yet). The dress is nice, the apron especialy (is that an apron?) gives a great "housewife gone bad" image and is a nice alternative to all those female pirate/thief miniatures you see wearing trousers, tights, bikini's and marvel superheroes spray on outfits. Those are all well and good but sometimes you really need to have some more normal models too (not only for npc's, sometimes you just feel like playing that sort of character too).

2: He's looking up, that seems a bit awkward exept that his size makes sense of it. The gun is aiming up at the same angle that the head is looking, that's good. If his right arm was natural then I'd say that he's holding the sword a bit too high for that high aiming pose (normaly it would be somewhat low to offset the balance). But he's not human, he's got a lower centre of gravity (as defined by his body shape) and the metallic arm is holding the blade in it's default position. I can't quite make out the things strapped on his back, they could perhaps be a little more defined (although if I saw it physicaly instead of a photo that probably wouldn't be the case).

3: I'm not too keen on this one. It's the very heavy square jaw with a slight curve. It seems a little too heavy for the rest of his body (not too much, just a little bit). I like the hat and coat, even the gun but the left arm and jaw sort of put me off a bit. Those straps/ridges down the back of the coat are great :).

4: That gun is brilliant! It looks like parts of a film projector, those old reel to reel tape recorders, a big square shoulder film camera, a personal stereo, laser rifle barrels and some sort of heavy machinery. It just screams retro scratch built trying to be new (and actualy being somewhat experimental). And that makes it a pirate thing :). There was a pirate who had a rediculous pistol combi weapon (a many barrelled pistol arranged like an organ gun with two rows of barrels that all fired on the same trigger). Now that was one hell of a crowd clearer but also highly likely to malfunction. This almost looks like the same kind of thing, very pirate, very risk taking.

5: The right hand below the gun looks like it's in a bit of an awkward position. The face cannot be very clearly seen but there are still a few things that speak of character, namely the "broken bit of tubing gun barrel" and the gasmask thingy. Is that a chemical cannister beneath the gun there? It's got sme sort of sigil carved into it - sort of like a Z with a curvy bit on the bottom. That's a nice touch.

6: If only his extended fist was giving the thumbs up! That'd be great :). This guy's got an upside down keyhole on a lock on his chest that has a number pad or air holes beside it. Lots of wires and maybe even a robotic face. He's got something that looks like a grenade pattern on his gun and something that could be stickbombs on his back. I almost see them as being slots for inserting energy fuel rods to recharge him. However, there's a few straps that were holding another one on so they're probably grenades (although I see them being fired from the gun as if it was a grenade launcher.

7: Wow, what can I say? We all knew that this one was good. Unfortunately the style seems a little bit too reaper to fit in with the Hasslefree style. Hopefuly the judges have managed to look past that. My only concern is that the sabre is very slender at it's base. That could prove to be a structural weak point (if it was a 20-25mm figure I'd definately expect it to break there, it'd be more durable in larger scales). I remember an older version of this with big ari puff/chav boots that were just huge. I wasn't too fond of those and the new footwear looks better, still a little oversized but better (and remember that pirates always go for form and style over function and usability). The tied shirt thing looks a bit odd, there's bits (ends) hanging down but no knot for them to come from. Of course if it's wraped round a few times and the knot tucked away beneath an earlier layer then that all makes sense. Damned fine model anyway. I'd probably say this is one of the best sculpts from a technical point of view but many of the others are really great because of the style or something about them which is just a really good idea. Style-wise this one's still pretty good.

8: Hmm.... almost a bit of flatmodel syndrome there (you know when you can look at it top down and it looks like a straight line with everything almost aligning itself along a flat straight line and the sides are pretty flat without much sticking out away from that flat line). The style of the glasses and the goatee are just cool. His robo-arm seems better proportioned than the gorrila's one (and so doesn't stand out as much as looking odd). The boots remind me a little of 7's in style but they seem to suit him. Is that a gorget around his neck? It'd almost be nice to paint it as a hanky he tied round his face as a crap disguise and has now lowered once he's been cornered and knows he's going to have to kill them to get away with whatever he nicked. My first thoughts (after cool glasses and goatee) when I looked at this model where "which bank did he rob then?"

9: There's almost an impish puck-like quality to this face. Sort of child like but not childish. The fur boots don't stand out from the trousers enough, in fact if the trousers stood out a bit more it'd almost look like fur feet (or perhaps he has fur feet). Knife on the boot's a nice touch. The only bad thing about the big sword on his back is that his arms are too short for him to fully draw it (oh he can reach it but it'd get stuck halfway out because he can't pull it out far enough to clear the scabbard, thus leading to some awkward hand over hand moments). Maybe he's carrying it for someone more important. When they call he'll rush over and kneel for them to draw it from his back. In fact, if he's a squire that could explain the cocky childlike quality to his face.

B: I'm sorry but I don't like this one very much. It's too "french" for my tastes (looks too Rackham with the curvy linear filligree stuff and the Dirz look to it). Even 'though it's not it actualy looks really skinny and willowy like some wispy sort of air thing that'd blow away on a breeze or wash away in a fast stream with a few oversized big bits tacked on the side Rakham style. I don't like that, big chunky things on thin skinny bits look like they'll break off (especialy when it's on creatures). I prefer my miniatures to look a little more feasible although this comes quite close when you look at it and see that it's not that skinny (and you probably wouldn't get so much of an optical illussion when it's painted up but the monotnal green pic strengthens the illussion). The parrot on his shoulder is a nice touch but looking at the whole miniature I'd almost want that parrot to be a crow :).

C: Someone above said that this one looks very pirate. I agree with that. He just has that rough and ready pirate look about him. I love the battle damage on his leg plates. I suspect this is one of the ones Kev & Sally want (either a winner or one of the three runners up) because the sculpt just seesm to fit the Hasslefree style so well.

D: Um, same as B mostly only this one would look even more willowy and skinny when painted too but at least the big bits aren't so large this time (unfortunately the skinny bits are considerably thinner than the other one which almost makes it worse). Don't worry, I'm not insulting the stylistic choices made, I'm just explaining that I don't like them (and my reasons why).

E: Waaaaa! Two handed adjustable spanner of doom! Have some of that you sailor scum! Bash.... Ahem.... Um, I quite like this one. The bare wires extended from the bottom of the slightly unfinished looking spanner and the footless leg give it a slightly unfinished feel but also an impression that, given a little more time, it'd be a really great miniature. The existing foot is standing up on tip toes but the upper body looks as if it's standing flat footed. The spanner also looks like it's drawn back for a swing, not raised for an overhand bash. The sculptor's got the arms right 'though. With a two handed weapon the strength arm goes at the base (where it doesn't need to do much other than whack) whilst the guiding hand grips the weapon higher up and moves up and down the grip as it rises and falls (if you've ever used a full axe or sledge hammer you'll know what I mean).

F: I like this one a lot. As I've said before I like the flatheaded look. The bony knobs make him look a bit like a specific dinosaur (can't remember the name of it) so overall he's got a sort of scale free ogre dinosaur lizardman look that is nice, unique and full of character. The anchor's just great and the rhino/elephant feet are just a touch of genius :). Pose is a bit static but the rest more than compensates for it :).

G: This one doesn't really say pirate to me. It's more a sort of witch, wizard or seer (although I could see a pirate crew exploting a seer for their own evil gain). It's nice but it doesn't quite strike me as a pirate model.

H: Okay, to me the sword blade looks like an oversized plank. Something between the hips and breasts doesn't quite look right. The body's twisting and leaning forwards but the upper body doesn't seem consistant with that lean. I hope her knees are bent because from this angle her arms look long. They aren't, they're the right length which makes the legs look short. If she's not standing straight legged (and who would on a rolling ship's deck?) then that explains it but then there are some people who have short legs just as others have long. I can'ty see it too clearly but is the scabbard large enough to hold the sword blade? I hated a period when GW made loads of models (when they got mad on those naff plastic high elf spearmen) that all had swords that were too long and wide to fit in the empty scabbards at their belt (they were also all using two handed swords single handedly and the double handed weapons just looked rediculous). The scabbard here looks about the right size to almost hold the sword if it doesn't entirely fit so if it doesn't fit then it's not a glaring inconsistancy.

I: A bit of flat model syndrome again but all the folds and creases in the cloth more than make up for it. He does look a little like he's doing the splits (and has what could be described as a look of painful agony upon his face). He might look better with his feet slightly closer together but then on a rolling ship's deck you want to stand with your legs apart and knees slightly bent for better balance.

J: Grumpy goblin. His boots remind me of the ones I didn't like on an earlier sculpt of 7. The folded arms, the ears, hat and face all emphasise the same attitude with the slashed trousers looking like his luxury item he has to cheer himself up a bit and feel special. The belt buckle is the wrong way round and people who've read the peeves thread might remember that I hate it when the buckles on miniatures are the wrong way round.

K: Okay, this one looke a little flatter than the two I previously said had flatmodelsyndrome. Lots of nice cloth to paint. The cloth looks very natural but somehow the style of the sculpt doesn't look very Hasslefree. It doesn't look very Rackham either, more sort of Mithril Miniatures on a larger scale really. He looks like he's got a bit of a 'tash as well but I can't really tell from this angle.

L: Well from earlier pictures I can tell you that this one's the same size as the dwarf pirates (the 3 earlier ones and the two handed spanner one). I like it. The cutlas looks a little big for it's scabbard but I like the gun slung across the shoulder. It's got a nice blunderbus/shotgun look to it and that's the sort of nice low tech big damage pirate thing (they probably use it for the bang sound and cloud of smoke rather than the damage). I think she was meant to be captain of the pirate crew with the spanner being first mate (but I'm not sure the others are from the same sculptor although they all seem to have been done by the same person).

M: Robo-pirate. The big square body could be slimmer but it definately tells you that this is a machine. The face has a distinct skull like look (very pirate). The coat looks very square behind but where it's open at the front the robotic body looks more sort of human chest shaped. The jacket's square chunky shape doesn't seem to have any folds in it, almost as if it's a metal coating applied to the body. It's got a few creases at the front and across the shoulders at the back but just looks a bit too stiff. Perhaps a headscarf tied on by it's co crew members would have been a nice touch.

N: Lovely little lass. The style seems a bit Reaper but often that's no bad thing. I normaly don't like the "silly shaped holes in the blade" thing but in this case (because it's a pirate) it makes perfect sense. I do wonder what her left arm is doing. It almost looks as if it should be clasping some flagpole or gripping a shield. If the hand was doing something it wouldn't look odd but the arm out like that with the closed fist looks a little strange. Feet are a bit on the small side but apart from that I seriously like it.

O: Um... Max in a robotic/padded raccoon/otter suit? Why do americans keep thinking of badgers as flat things with really long pointy tails? Over here in britain (and probably in europe) the non american badgers have a more bulky body and a short stubby tail you can't see because of their fur. American badgers always look like fake joke doormat flat things to me (probably why they make so many stupid jokes about them that just don't make sense and aren't even funny unless badgers look like rediculous silly fake doormat flat things). So it's not a badger but it might be an otter or something that actualy is this sort of shape. The actual face within the open helmet is furry but not a badger's face (no snout). It's got more of a bear cub's face or a dog or something. It's certainly an interesting model but I'm not sure I'd actualy want to own it (unless I started up a squat army and wanted a really unusual squat in exo armour).

P: I remember saying I liked this one before and I still do. I remember the sculptor having a real battle with her, suffering constant bouts of frustration gettings parts of her to look right. Given all the work that went into this I'd say she's a damned good final result.

Q: "Sword, what sword?" The nice little smug innocent face trying to blag something so blatantly obvious just makes this funny. It's as if he thinks he could actualy get away with it. His arms seem a little bit too short to actualy use it very well but he looks soft footed enough to sneak up for one hell of a two handed overhead kidney strike that'd floor any unsuspecting victim.

R: Orc pirate. If there was any race that just suits the pirate life well (apart from elves) it'd have to be orcs. They've just got the right sort of attitude "use da wun wot looks nasty!" You can just see him lurching across a ship's deck, robotic arm twitching as a faulty circuit causes the hand to shudder and flex. He doesn't care 'cause as far as he's concerned that just makes it more scary. The gripper hand almost looks like it was made to be a gun rest. The sewn up scars on his body are very low tech, very pirate, very orcy and all on the front. Those flabby bits of skin on his lower back add to his experienced rock hard old orc look. I hope he's one of the five Kev & Sally want as he just looks so good. The whole thing from his eyepatch and headscarf right down to his rootic arm and bare feet all make him look very pirate like indeed.

S: First thought: that sword's too big. Seriously, that's not even a plank. It's a plank and a half. That aside it's a very nice model but (and this could be a trick of the light) it does look as if it's another buckle the wrong way round. Add that to the sword and I'm sorry but I'm not too fond of this little chappy.

T: Swooping crouching pirate psycho hook thing of doom! The whole pose says he's crouching for a spring at someone. Very animalistic but, more importantly, very pirate style. The hooked end of the sword looks nasty too.

U: Woah, big punk hair, scary.... The sword's a bit big but the clothes definately suit the type of pirate/punk psycho look she's trying to pull off. The shoes seem a bit out of place, almost as if they belong on some little daddy's girl. It's almost as if she was captured/ran away to join the pirates and has had to look the part to avoid getting bullied but just couldn't part with her dearest little shoes. Almost as if she's trying to look a lot tougher than she actualy is just so that she doesn't actualy have to prove it by being tough as well as looking it.

V: Hmm, okay, so the robotic parts are seriously oversized and make the body look scrawny. Without the arms the head and body do not look scrawny (although the shoulderplate looks a lot larger than it ought to be). If it didn't have the same big chunky things on thin willowy bits as two others I mentioned then I'd quite like this figure but as it is I'm sort of turned off a bit.

W: Another orc pirate. This one's more GW and less generic (the other one was seriously nicely generic but not very GW). Okay, so he's a bit big and rough and crude (personality, not the sculpt) but then he's a savage brute of a monster so who cares? In fact, in his case these are good traits. The bat on his shoulder and the little bundle of rope with the two eyestalks are a nice touch as well (or is it a little creature with eyestalks tied up to the stake/peg with an exessive ammount of rope?). He's certainly got a lot of attitude but he's the sort of model which might almost cause GW's legal team to investigate as his head looks so close to some of the things they've done.

X: That's got to be a two handed weapon when actualy in use. Sort of like a long handled cleaver. The jacket, the hat and the pistol all have a very piratey look and I definately like this little fellow. The face could probably look a little more gblinish 'though.

Y: I'm glad the sword arm's been changed since the earlier preview pics but it still looks a bit odd sticking out so much. I seem to remember the sculptor saying he'd have redone it if he had the time. Somehow the big cigar makes her look very spanish, I don't know why. It'd be a nice challenge to try to paint mediterranean skintones 'cause there's not a lot of paints out there to do it without mixing and skin tutorials all seem to be caucasian, dark or occassionaly oriental.

Z: Scary. This guy's got so many bionic parts he's almost a robot. His remaining "humanity" shows in the pose, the unmechanical way he's moving, and it makes him seem very alive. A nice emotional piece.

a: Arab ninja martial artist with robot bits. That's sort of nasty. The robotic parts here look efficient, skillfuly designed, not the sort o crude pirate things the other pirates have. The style almost seesm a bit Rakham again but this time it actualy looks good (no oversized chunky things attached to twigy thin limbs). I could see this being a nasty addition to any pirate crew.
Balgin Stondraeg, proud member of Clan Stondraeg, son of Guthram, husband of Urwena, brother to Hengrek, Murnak and Dradan. Father of Cigfa. Miserable old fool to disrespectful friends.

Offline Balgin Stondraeg

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« Reply #17 on: January 08, 2006, 04:53:55 PM »
Okay, so having done the criticism (I hope it was mostly constructive) I'd like to thank everyone for entering and to actualy write the ones I'd like to have myself for a cyberpunk/sci-fi pirate crew.

Not in any order of preferance I think I'd like 1 (cabin boy underling), 7 (cowgirl), 8 (actionman pirate dude), C ("this is a stick up, put the money in the bag"), E (mini mechanic), F (ship's mate "the anchor man cometh"), L (little pirate woman, possibly mechanic's sister/girlfriend but she looks a bit too independant to want to be controlled by someone), N (another little pirate woman although she looks like she'd be more comfortable as sidekick or kept woman), R (psycho killer orc nutter pirate! (maybe even the pirate captain)), X (goblin sneaky git) and A (ninja).

Out of those I'd have to say my favourites are 1, 7, C, F, L, R & A.

If I could have all the ones I listed as liking then my second choices (if more still were available) would have to be 11 ("stick 'em up"), 4 (radiogun), H (not sure what she is), I (deck hand) and P (belaying pin Lil).

I seriously hope F, R & 1 are in the running as winners 'cause they all look like seriously cool nonhuman pirates. It was a close call between L & N but in the end L looked a little bit more pirate.
Balgin Stondraeg, proud member of Clan Stondraeg, son of Guthram, husband of Urwena, brother to Hengrek, Murnak and Dradan. Father of Cigfa. Miserable old fool to disrespectful friends.

Medved

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« Reply #18 on: January 08, 2006, 08:23:16 PM »
somebody has waaaay too much time on their hands!  :wink:

nice of you do give them all your   :twocents: though.

now for the waiting...............

glennh

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« Reply #19 on: January 08, 2006, 08:27:40 PM »
The criticisms and compliments are much appreciated.

Valentindb

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:D
« Reply #20 on: January 08, 2006, 10:19:01 PM »
Balgin Stondraeg, you are a real gentleman!
Thanks a lot for your effort, as glennh said, it's really appreciated :)

Ray's Bat

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Re: :D
« Reply #21 on: January 09, 2006, 02:56:50 PM »
Quote from: Valentindb
Balgin Stondraeg, you are a real gentleman!


That's the first impression isn't it? :P Wait till he starts ranting...

vardy

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« Reply #22 on: January 09, 2006, 03:12:39 PM »
I like a.jpg and w.jpg I might eventually get round to looking at more tha 4 or 5 of them shortly!

Offline libertee

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« Reply #23 on: January 09, 2006, 09:42:42 PM »
Quote from: vardy
I like a.jpg and w.jpg I might eventually get round to looking at more tha 4 or 5 of them shortly!


hey!.........you want to try editing them at 3am!.....lol!!
A bank is a place where they lend you an umbrella in fair weather & ask for it back when it starts to rain. 

most mornings i wake up grumpy.   sometimes i just let him sleep.

my life consists of brief snatched moments of living my life hidden deep among chaos, confusion& the  going crazy, every night i go to sleep filled with hope & enthusiasm for the new day coming.  then i wake up & think "here I go again" & just aim to survive.

Offline Carcharoth

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« Reply #24 on: January 10, 2006, 04:54:46 PM »
I want to say thanks to everybody who commented on all the sculpts - it was great to see such well thought out and encouraging comments. Balgin in particular went to a lot of effort, and it was really cool to see him describe Stalks almost exactly as I imagined him when I first sketched what I was going to sculpt  :D