Author Topic: Demiurg.  (Read 3655 times)

Offline Inso

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Demiurg.
« on: November 19, 2017, 08:16:03 PM »
To cut a long story short... I quite liked the idea of rock-dwarfs in space so I decided to put some together. I used some bits from various companies and based the troops around GW Kharadron Overlords with converted heads.

These three are the first of the troopers:



They represent (bottom row from left to right) a drone controller, leader and mech. After a little bit of negative feedback, the leader got a trim:



The idea is that each unit has the three troopers above in it and is accompanied by a range of drones; both ground and air based. The first drones are these:



I need to re-base them to match the Demiurg but they are painted and in storage somewhere so I will have to dig them out, at some point, to do it. I also need to tidy up the base of the drone controller that is posted below (the first one of the Demiurg that I have painted):



The next one to be painted will be the mech.
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Offline Inso

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Re: Demiurg.
« Reply #1 on: November 21, 2017, 07:10:38 PM »
Now we have a controller and a mech :) :

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Offline beefcake

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Re: Demiurg.
« Reply #2 on: November 23, 2017, 09:30:51 AM »
Cool. I quite liked the larger head look. Gave it a look of hair. I'm keen to see more.

Offline Inso

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Re: Demiurg.
« Reply #3 on: November 24, 2017, 11:15:16 AM »
I'm glad you like them... there will be more :) .

I've started painting the leader so he should be ready fairly soon :)

In other news... in a moment of drug induced (prescribed painkillers) euphoria, I went online and did some shopping and for some reason, I bought a radio controlled truck. It was cheap (luckily) but it is large and has six wheels.

I have no idea why I decided to buy the thing but, in hind-sight, it probably wasn't such a bad idea. I can turn it into a Demiurg super-heavy transport :) .

The truck is the one on the left and the image on the right is of the shape I quite like... but obviously, the vehicle will be MUCH larger :) . I reckon I can turn it into something quite interesting... with the added bonus that it will be able to move around under its own steam :

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Offline Inso

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Re: Demiurg.
« Reply #4 on: December 10, 2017, 08:34:29 PM »
I have now finished the third Demiurg (the leader):



I have also started work on the army commander:

The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline Inso

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Re: Demiurg.
« Reply #5 on: December 11, 2017, 07:04:34 PM »
I did a bit of rooting about in storage boxes and have located the drones that I have assembled. 3 just need the bases doing and the other 3 need a lot more work. I have also started the three Demiurg troops for the next unit :) :



I thought I may as well get on with the next 3 Demiurg, seeing as I am sculpting heads for the commander and his driver already... may as well do them all :)
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Offline Inso

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Re: Demiurg.
« Reply #6 on: December 18, 2017, 09:08:43 AM »
The first three drones are now re-based and have joined their Demiurg owners:



I think that each of the drone squads will have six of these large drones in them, with a few aerial drones for spotting and shielding. I haven't decided on which aerial drones I will go for yet... so I will tick along with the big drones and Demiurg for now :) .
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Offline somaticon

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Re: Demiurg.
« Reply #7 on: January 08, 2018, 05:25:49 PM »
Very cool
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Offline beefcake

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Re: Demiurg.
« Reply #8 on: January 10, 2018, 08:03:31 PM »
Those Ghar things really suit these guys.

Offline Inso

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Re: Demiurg.
« Reply #9 on: January 11, 2018, 07:46:35 AM »
Cheers :) . That's what I thought too :) .

I bought a bunch of the Ghar suits a while back and was going to use them as random aliens... but then the Kharadron came out and I thought... Demiurg :) . Sorted.
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Offline beefcake

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Re: Demiurg.
« Reply #10 on: January 11, 2018, 08:42:51 AM »
I reckon the boromite drones would look the part.

Offline Inso

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Re: Demiurg.
« Reply #11 on: February 03, 2018, 03:09:44 PM »
I've been looking at the Boromite drones (and the hauler) and they may join the party :)

In other news, I have been trying to get the project moving by removing the need to sculpt every head. As a result, I decided to try using an old style, Mantic Steel Warrior head (now called militia) and this is what I ended up with:



He is a standard mechanic/engineer and has the usual Anvil Industry weapons and pack. I think the large size of the helmet works very well and I am going to continue with a few more of these :) .
The light at the end of the tunnel is just someone with a torch, locking the gate.

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