Author Topic: Grymn Tunnel Fighters.  (Read 80668 times)

Offline Inso

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #100 on: November 21, 2010, 09:53:01 PM »
All three painted to the same standard:



...and the only finished one so far (still needs decals...but the painting is done):



As usual...it's Sunday so the Inso's World update has just been finished :) .
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline beefcake

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #101 on: November 27, 2010, 01:40:07 AM »
The blue shoulder pads look good, breaks the monotony of grey and metal (which also look good).
I like the job you've done on the scope/visiony thingamajig. You must be due for another group shot.  :D

Offline Inso

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #102 on: November 27, 2010, 08:54:05 AM »
I have decided that the next group shot will be when I have got a mech for all of my complete squads...I have 8 complete squads so far.

I have one complete mech, 3 base-coated, 1 assembled, and 6 in boxes...so I need to assemble 3 more and finish painting 6 of them.

When that will be...who knows?
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline Inso

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #103 on: November 28, 2010, 09:14:03 PM »
Ticking along...

The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline DRAGON

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #104 on: December 01, 2010, 08:16:36 PM »
They are looking really cool !  8)
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Offline Inso

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #105 on: December 02, 2010, 12:47:19 AM »
...I'll be happier when they are all assembled and base-coated though...they take up a lot of room in their boxes :( .
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline Inso

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #106 on: December 05, 2010, 09:18:35 PM »
The latest one is gun-metal...it's on my blog...along with other stuff...check my sig for Inso's World...
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline beefcake

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #107 on: December 06, 2010, 04:01:23 AM »
Ha, I knew you had an army of monkeys painting your work to get that all done.
Looks good, liking the exodite dark eldar idea as well.

Offline weareblind

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #108 on: December 06, 2010, 08:46:40 AM »
Ha, I knew you had an army of monkeys painting your work to get that all done.
And an apartment to stock'em all!
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Offline Inso

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Re: Grymn and Pig-Iron heads = Tunnel Fighters.
« Reply #109 on: December 19, 2010, 07:32:47 PM »
With great hope and a little luck...I embarked on some sculpting...



...and for the first time in months I have been able to sculpt enough to convert another squad of Tunnel Fighters.  Two more battle squads to go :).

This highlights what I have said about continuing to use the same Grymn over and over again whilst waiting, patiently, for the new ones to arrive.

Whether existing Grymn...or Grymn yet to come...Grymn are without equal and are worth every pain/effort to get painted and on the table-top :mrgreen:!
« Last Edit: December 19, 2010, 07:36:08 PM by Inso »
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline Inso

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Re: Grymn Tunnel Fighters.
« Reply #110 on: December 24, 2010, 10:54:19 PM »
Finished :mrgreen: :



Also finished base-coating the last mech:



Another 5 still to go...then actually finish the painting on them all...

18 more Grymn, 2 comms drones and we are there with the troops :mrgreen:...

...then it will be special units, vehicles and whatever takes my fancy :D.
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline tremorspin

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Re: Grymn Tunnel Fighters.
« Reply #111 on: December 25, 2010, 08:21:57 AM »
awesome stuff. So who do your Grym beat up / get beat up by?

Offline Inso

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Re: Grymn Tunnel Fighters.
« Reply #112 on: December 25, 2010, 11:23:20 AM »
Originally, the Grymn Tunnel Fighters were formed to fight these beasties...:





...but the Tyranids would need to breed a bit because my Tunnel Fighters have expanded a lot!
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline Inso

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Re: Grymn Tunnel Fighters.
« Reply #113 on: December 28, 2010, 11:04:14 PM »
I had a spare OGrymn that I thought would make a good character in my Tunnel Fighter army:

The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline beefcake

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Re: Grymn Tunnel Fighters.
« Reply #114 on: December 28, 2010, 11:13:14 PM »
Nice Job Inso!!!!!!! :applause: :applause: :applause: :thumbup: :thumbup: :thumbup: :applause: :thumbup:
The helmet looks great. Can't wait to see that one painted up.

Offline Penfold

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Re: Grymn Tunnel Fighters.
« Reply #115 on: December 29, 2010, 12:03:14 AM »
spare OGrymn :D  you find spare grymn like i find money down the back of the sofa. Have to agree with beefcake on the helmet great job  :applause:  :applause:
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Offline Inso

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Re: Grymn Tunnel Fighters.
« Reply #116 on: December 30, 2010, 01:04:55 PM »
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline Inso

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Re: Grymn Tunnel Fighters.
« Reply #117 on: December 30, 2010, 10:25:23 PM »
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline Penfold

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Re: Grymn Tunnel Fighters.
« Reply #118 on: December 30, 2010, 10:37:26 PM »
 :applause: Sweet job there Inso like him a lot.
P.S your avatar seems to have aged a lot over night  :wry:
« Last Edit: January 01, 2011, 11:41:58 PM by Penfold »
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Offline wskr

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Re: Grymn Tunnel Fighters.
« Reply #119 on: January 01, 2011, 12:06:17 PM »
Excellent job brother!!  :applause:

Offline Inso

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Re: Grymn Tunnel Fighters.
« Reply #120 on: January 01, 2011, 12:14:16 PM »
P.S your avatar seems to have aged a lot over night  :wry:

Ahhh, yes...another day older; another day closer to the grave ;)...
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline PhilH

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Re: Grymn Tunnel Fighters.
« Reply #121 on: January 02, 2011, 05:32:57 PM »
Good clean sculpt work Inso, lovely job and the metallics are terrific. :thumbup:

Offline Brummie

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Re: Grymn Tunnel Fighters.
« Reply #122 on: March 17, 2011, 08:19:46 PM »
Been and had a mooch at your Blog all excellent stuff  :applause: :applause: :applause:

Offline Inso

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Re: Grymn Tunnel Fighters.
« Reply #123 on: March 18, 2011, 07:20:42 PM »
Been and had a mooch at your Blog all excellent stuff  :applause: :applause: :applause:

Thank you :mrgreen:!  You're welcome to join the fun :)
The light at the end of the tunnel is just someone with a torch, locking the gate.

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Offline Inso

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Re: Grymn Tunnel Fighters.
« Reply #124 on: April 09, 2011, 03:50:10 PM »
Needed to have a painting stretch...another squad of tunnel fighters done:



One more squad to go for the troops to be finished :).

The next squad is a close combat one...then I have a small medic unit to finish (just for show)...and that is it.

...obviously, I still have another few Clanker units to finish and also the bigger mechs...
The light at the end of the tunnel is just someone with a torch, locking the gate.

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