Recent Posts

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91
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by Inso on August 02, 2017, 11:56:03 AM »
Cheers :)

It's a bit worse in person... but it fits the bill and seeing as I haven't painted very much at all over the last couple of years, I am quite happy with it :) .

Next up, will be a couple more Grymn characters :)
92
Fenris news / Re: 2016 Loyalty Card scheme
« Last post by TSR on August 01, 2017, 05:51:54 PM »
So, any update on the 2016 models????????
93
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by leadhead on August 01, 2017, 03:16:45 PM »
Excellent, indeed.
94
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by beefcake on August 01, 2017, 09:05:28 AM »
I like the albino-like skin tone. Nice work.
95
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by Inso on July 30, 2017, 06:49:09 PM »
In other news... the Grymn have hired a mercenary tracker called Roddy:

96
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by leadhead on July 21, 2017, 02:01:32 AM »
I like the degree of crackling.  It fits perfectly I think.
97
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by Inso on July 20, 2017, 09:04:25 PM »
There is a thicker version called Martian Iron Crust (rather than Iron Earth) but I went for this one because it was less bumpy.

I could put a wash on it but I prefer it like it is... it reminds me of 1976 :)
98
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by beefcake on July 20, 2017, 08:42:24 PM »
Very nicely done. I like the crackle paint but it does seem to need more depth to it
99
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by Inso on July 20, 2017, 09:52:54 AM »
All the troops are now finished... so it's time to start on the characters :) :

100
The Colouring-in Room / Re: Grymn Martian Patrol
« Last post by Inso on July 18, 2017, 10:22:03 AM »


This is the first time I have ever used crackle paint and I think it looks OK. I need to get it a bit thicker on the base to get more of a crackle effect but, as I go along, I'll get the levels worked out :) .
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