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Messages - Brandlin

General Ranting / Re: Anyone still here?
« on: February 06, 2018, 10:26:23 PM »
not entirely inso...

so, is there a way of joining in the heresy and hasslefree fun that doesnt require me to use facebook?

General Ranting / Anyone still here?
« on: February 06, 2018, 03:10:15 PM »
After some significant time away through serious ill health i thought i'd poke my head in only to see lots of goodbyes...

anyone still here?

All camouflage work done. Most of the details complete or just blocked in black.

Still to do : Metal coat on the diamond plate, edge highlighting of all the panels (urgh! - I hate that bit!), winter weathering. Then there are decals to go on.

The picture shows the 8 year old paint job I am trying to match on the largest APC.

At least you've done them. They look even better with more paint on them. Keep it up.

Thanks. Most of the details are now done, pictures tomorrow.
I'm trying really hard not to look at the unpainted 20 more vehicles in my display cabinet, or the 5 previously painted models that now don't match!

The Colouring-in Room / Re: Another Space Dwarf conversion thread...
« on: April 25, 2016, 10:38:59 PM »
You're getting a bit good at this putty pushing malarkey!

I like the banner bearer, that Glaive looks suitably good.

Thanks guys..

 :tantrum: painting 48 tyres black really is a soul destroying activity.

Anyway thats done, and all the details, vents etc are now blacked in.

 :tantrum: :tantrum: :tantrum: Tried washing them with the same formula i used 8 years ago and it pooled and left horrible tide marks. I'm guessing paints and washes don't last for ever!! So, had to re-paint the ruined vehicle from black undercoat up.

Next step, blockign in details - vents and louvres, smoke dischargers, lights, weapons etc.

then... I need to design some decals like this..

Check my blog for the thinking on designs.

The Colouring-in Room / Re: Robot Squad.
« on: April 24, 2016, 03:33:24 PM »
Missed this thread, probably because I love bipedal robots so much!

Loving tiny/mongrel there Inso! Much better than the thing warlord are producing!

That looks very effective :)

Thanks Inso. Still some way to go.

Thanks steel Penguin. I messed up the blue - couldnt get a smooth coat at all. So decided to go with an airbrushed tint instead. As the base of the camouflage is a blue grey tone, at the last minute I thought a green tint would look better.

I couldn't resist taking the mask off a couple of vehicles after I'd sprayed the rough camouflage.

You make me wish I had an airbrush (and the skills to use it)
Looks really good, the green fits really well, kind of makes me imagine them flying through neon signage.

Thanks beefcake. Its really not as hard as you think. I have very rarely used my airbrush and still consider myself a total beginner. But I have promised myself I am going to do more and keep trying. I've watched a bunch of youtube videos and frankly came to the conclusion that I'm smarter than a lot of the people on there so it cant be that hard to learn - i just need to dedicate myself to some practice.

I've just spent several hours looking for my liquid mask to mask off the windscreens so that I can start on the main camouflage colours. Turns out the bottle is a different colour than I remember and was actually in the first place I looked! feck! SO an hour later I'm now waiting for the liquid mask on all the windscreens to dry.

Boy this stuff smells!

Windows pre-shaded by airbrush.

Tinted green.

Thought I'd clean the airbrush. And then clean the airbrush. And then for a change, clean the airbrush some more.

And then put some undercoat on the fliers and other models. This is an all over coat of grey primer, followed by Zenithal undercoat - black shot on the underside of the models and a thin white coat shot from the top down. I've never done this before, but it's intended to show through the top coat so that you get a more natural shading of the model colours. I remain to see if this affects my painting.

All the models here other than the fliers are from Old Crow Models.

Shown with interchangeable (left to right) radar/comms pack (2), cannon (2) and missile rack.


Ready for paint.

Thanks beefcake.

Landing gear and tail fin complete.

Tail is made from three sheets of styrene laminated together and then sanded into a vaguely aerofoil cross section. Its attached with three struts made from paperclips. I may bulk that out with a little styrene to make them look, well, bulkier.

... and on its mobile landing pad.

The shape's good but I'd be tempted to move the whole thing rearwards by about 10mm. That way you get separation from the body, the fan isn't as close to the fin and you keep the compact look.

If you haven't already thought about it, I'd suggest putting a little air intake between the lift fans so that there is some flow to the rear fan too.

Hi Inso.

Tail shape is a bit dictated by the space I have to play with on the mobile landing pad, but it can certainly go back a bit.

Air intakes are at the front either side of the nose, I need to model an intake but the basic shape of the ducting is already there.

plod plod 

current thinking on the tail.

I see no link to blog in sig!

Click the little world icon under my name/avatar.

Hi Inso, thanks, it's always great to get your feedback, I do value it.

From a mechanical point of view, the tail is unlikely to overbalanced anything with mass as the weight is all in the resin rotors which is above the rear leg. If it does, I have plenty of space in the cockpit for extra mass to bring the CoG forwards. Also, extending skids a few mm beyond the current brass rod of the landing frame will help both aesthetics and balance.

You are right though, I won't glue in the landing skids until I have sorted the tail. My current idea is a simple and quite large quadrilateral shape, taller than it is wide and racked at the front. Probably several sheets of styrene laminated together and sanded into an aerrofoil.

 :swear: now, you know better than to try and fool me into putting mechanical legs on to my models.  :lmao

Steps up will certainly be required, even a space marine couldn't get in this at the moment let alone a grymn.

I've been playing with this model with the landing gear a few hours and it's growing on me, so I may keep it nice and simple!

Those robo gear sets do look interesting as things for my bits box, the "cockpit" on that one looks very useful.

Initial landing gear design...

I think i like it but am undecided. I like the 'insect-like', 'bug' kind of feel. I also like the fragile light-weight feel to it. But I think it might be a little toy-like.

As always opinions welcomed.

Hasslefree Gaming and Fluffery / Re: Grymn Fliers
« on: April 11, 2016, 05:46:16 PM »
I have decided to use this thread to also show what other vehicles and forces are going with the kit bash fliers.

This is a Hasslefree Grymn Army with Old Crow Models vehicles.

I just finished detailing up some light recon / fast attack vehicles. These are Old Crow Models Gecko and Goanna Scouts.

More updates as i paint and the other 30+ vehicles I have.

Hasslefree Gaming and Fluffery / Re: Grymn Fliers
« on: April 11, 2016, 05:33:16 PM »
Sorted through this lot...

to find a suitable nose weapon

Barrel will get cut down a little.

Hasslefree Gaming and Fluffery / Re: Grymn Fliers
« on: April 11, 2016, 03:43:56 PM »
More progress...

As always more pictures and commentary on my blog

Sorry the pictures aren't great. these are from the ipad camera. I shall break out the decent camera later in the week.

Hasslefree / Re: Kami Riko
« on: April 10, 2016, 12:04:25 PM »
Looks good, makes me want to see the mystery film... Gonna give me a hint?

Hasslefree Babble / Re: New Grymn?
« on: April 09, 2016, 05:56:32 PM »
Yeah, I've seen yours Inso - its one of the things that does motivate me (or at least make me feel guilty) to do more with mine.

I like the aesthetic of the Grymn powered armour. I love the chunky, no nonsense practical utilitarian nature of it. A real "one man tank" feel. However I'm not such a fan of the weapons they carry. The twin 'gatling' thing that is slung under the hand is quite nice as a heavy weapon, but the pulse carbines(?) they carry one handed seem ..."odd". I'm guessing that it was actually impossible to sculpt them with any weapon requiring two hands to wield as the arms simply wont cross the chest carapace?

I like the john bear ross shoulder mount gauss weapon and missile pod, i'd want to mount that on all of mine. However they seem to have more detail than the rest of the grymn sculpt, so stylistically they look different to me. I'm not a fan of the puppetwars jump packs. but im not too aware of anything else suitable. The HF grymn packs are going to be too small and lightweight I'm guessing.

Anyway I really should stop talking about buying new grymn and get back to cutting and drilling and grinding and gluing to get the grymn vehicles finished...